Progression

Everything gates on something

There's no separate skill tree — the tech tree is the game. Buildings unlock research, research unlocks ships and abilities. Rank never blocks a feature; the prerequisites do, and they reveal the game in the right order.

Metal MineMetal Mine Foundation Crystal MineCrystal Mine Foundation Robot FactoryRobot Factory Foundation ShipyardShipyard Facility Research LabResearch Lab Facility SensorSensor Facility Weapon TechnologyWeapon Technology Research Shielding TechnologyShielding Technology Research Armour TechnologyArmour Technology Research Combustion DriveCombustion Drive Research Espionage TechEspionage Tech Research Pilot TrainingPilot Training Research Navigation TrainingNavigation Training Research Logistics CorpsLogistics Corps Research Engineering CorpsEngineering Corps Research Weapons InstructionWeapons Instruction Research Command SchoolCommand School Research Light FighterLight Fighter Payoff Medium FighterMedium Fighter Payoff Heavy FighterHeavy Fighter Payoff CruiserCruiser Payoff FreelancerFreelancer Payoff Colony ShipColony Ship Payoff RecyclerRecycler Payoff Scout ProbeScout Probe Payoff CorvetteCorvette Payoff FrigateFrigate Payoff Large CargoLarge Cargo Payoff BomberBomber Payoff BattlecruiserBattlecruiser Payoff DestroyerDestroyer Payoff DreadnoughtDreadnought Payoff HackingHacking Payoff
  • Foundation
  • Facility
  • Research
  • Payoff