Progression
Everything gates on something There's no separate skill tree — the tech tree is the game. Buildings unlock research, research unlocks ships and abilities. Rank never blocks a feature; the prerequisites do, and they reveal the game in the right order.
Metal Mine Metal Mine Foundation Crystal Mine Crystal Mine Foundation Robot Factory Robot Factory Foundation Shipyard Shipyard Facility Research Lab Research Lab Facility Sensor Sensor Facility Weapon Technology Weapon Technology Research Shielding Technology Shielding Technology Research Armour Technology Armour Technology Research Combustion Drive Combustion Drive Research Espionage Tech Espionage Tech Research Pilot Training Pilot Training Research Navigation Training Navigation Training Research Logistics Corps Logistics Corps Research Engineering Corps Engineering Corps Research Weapons Instruction Weapons Instruction Research Command School Command School Research Light Fighter Light Fighter Payoff Medium Fighter Medium Fighter Payoff Heavy Fighter Heavy Fighter Payoff Cruiser Cruiser Payoff Freelancer Freelancer Payoff Colony Ship Colony Ship Payoff Recycler Recycler Payoff Scout Probe Scout Probe Payoff Corvette Corvette Payoff Frigate Frigate Payoff Large Cargo Large Cargo Payoff Bomber Bomber Payoff Battlecruiser Battlecruiser Payoff Destroyer Destroyer Payoff Dreadnought Dreadnought Payoff Hacking Hacking Payoff Foundation Facility Research Payoff